For the complete documentation index, see llms.txt. This page is also available as Markdown.

πŸ‘‹Welcome to the Asset Guide

A beginner friendly guide to create worlds limited only by your imagination.

Suggested Software

When creating assets for VLGE, we recommend using the popular software listed below.

Modelling: Maya, 3Ds Max, Blender.

Texturing: Substance Painter, Substance Designer, Photoshop.

Target game engine: Unity, URP, Universal Render Pipeline, WebGl

πŸ“¦Modelling⬆️Export Settings🌠Texturingβš™οΈLimitations and Performance

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