This section covers the required information to export your created assets correctly.
You can use any file format compatible with Unity, though OBJ and FBX are the most commonly used. These formats support a wide range of features, including animation, weight painting, and textures.
To optimize your workflow, aim to reduce file size as much as possible and adopt a modular approach. For instance, you might choose not to embed textures in the FBX file, importing them separately into Unity instead.
Be sure to review the export settings in your 3D software to minimize unnecessary disk space usage.